Browse Source

Clock project

master
Mark Arneman 4 months ago
commit
f53f8aaaa2

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.gitignore View File

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+[Ll]ibrary/
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+[Tt]emp/
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+[Oo]bj/
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+[Bb]uild/
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+[Bb]uilds/
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+[Ll]ogs/
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+
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+# Never ignore Asset meta data
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+![Aa]ssets/**/*.meta
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+
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+# Uncomment this line if you wish to ignore the asset store tools plugin
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+# [Aa]ssets/AssetStoreTools*
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+
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+# Visual Studio cache directory
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+.vs/
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+*/.vs/
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+
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+# Gradle cache directory
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+.gradle/
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+
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+# Autogenerated VS/MD/Consulo solution and project files
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+ExportedObj/
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+*.csproj
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+*.unityproj
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+*.sln
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+*.suo
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+*.tmp
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+*.user
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+*.userprefs
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+*.pidb
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+*.booproj
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+*.svd
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+*.pdb
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+*.mdb
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+*.opendb
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+*.VC.db
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+
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+# Unity3D generated meta files
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+*.pidb.meta
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+*.pdb.meta
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+*.mdb.meta
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+
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+# Unity3D generated file on crash reports
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+sysinfo.txt
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+
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+# Builds
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+*.apk
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+*.unitypackage
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+
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+# Crashlytics generated file
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+crashlytics-build.properties
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+

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Clock/Assets/Clock.cs View File

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+using System;
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+using UnityEngine;
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+
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+public class Clock : MonoBehaviour {
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+
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+    const float degreesPerHour = 30f,
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+        degreesPerMinute = 6f,
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+        degreesPerSecond = 6f;
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+
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+    public Transform hoursTransform, minutesTransform, secondsTransform;
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+
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+    public bool continuous;
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+
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+    private void Update() {
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+        }
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+    }
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+    }
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+    void UpdateDiscrete() {
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+        DateTime time = DateTime.Now;
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+
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+    }
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